A little practice. A lasting difference.

3 chapters. 39 activities. Build understanding at a pace that feels comfortable.

Read each original fictional passage, then answer its questions from memory. Every answer must be correct to complete a drill. Complete all 13 activities in a chapter to unlock the next. Milestones open after each block of three drills; later drills remain available.

Your chapter roadmap

Progress loads from this browser. Your latest outcome for each activity and your latest 366 practice days stay here. Clearing browser data removes them.

Keep people, places and precise details in mind.

Follow order, cause and contrast across a passage.

Complete Chapter 1 to unlock!
  1. Drill 11 Bread before dawn Locked
  2. Drill 12 Rain on the path Locked
  3. Drill 13 Two ways home Locked
  4. Chunking milestone The covered display Complete drills 11–13
  5. Drill 14 The shared umbrella Locked
  6. Drill 15 The spare room Locked
  7. Drill 16 The borrowed cart Locked
  8. Phrase game Catch the phrase Complete drills 14–16
  9. Drill 17 A change of plan Locked
  10. Drill 18 One extra stop Locked
  11. Drill 19 The longer trial Locked
  12. Sequencing game Put meaning in order Complete drills 17–19
  13. Drill 20 The moving exhibition Locked

Weigh evidence, infer carefully and recognise the main idea.

Complete Chapter 2 to unlock!
  1. Drill 21 The first sketch Locked
  2. Drill 22 A seat by the window Locked
  3. Drill 23 Counting visitors Locked
  4. Chunking milestone The reading bench Complete drills 21–23
  5. Drill 24 The quiet bell Locked
  6. Drill 25 A cheaper ticket Locked
  7. Drill 26 The water meter Locked
  8. Phrase game Catch the phrase Complete drills 24–26
  9. Drill 27 The short review Locked
  10. Drill 28 The common table Locked
  11. Drill 29 The new sign Locked
  12. Sequencing game Put meaning in order Complete drills 27–29
  13. Drill 30 Room to revise Locked